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[Moving Beyond Unity] A 10-Year Unity Veteran Questions the Future of 3D App Development

[Moving Beyond Unity] A 10-Year Unity Veteran Questions the Future of 3D App Development

Toshihiko Nagaoka06/02/2026

Is Unity overkill for 3D business apps? A 10-year Unity veteran explains the challenges and reveals the ultimate post-Unity tech stack using .NET and Three.js.

The Journey of Fitness Game Joggle

The Journey of Fitness Game Joggle

Toshihiko Nagaoka06/08/2023

Today, we look back at the development progress of Joggle, the world's first fitness smartphone game we are developing.

Open-World Generation Utilizing Real-World Map Data

Open-World Generation Utilizing Real-World Map Data

Toshihiko Nagaoka05/08/2023

Introducing the open-world generation technology used in our game Joggle using real-world map data.

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