[Moving Beyond Unity] A 10-Year Unity Veteran Questions the Future of 3D App Development
Is Unity overkill for 3D business apps? A 10-year Unity veteran explains the challenges and reveals the ultimate post-Unity tech stack using .NET and Three.js.
The Journey of Fitness Game Joggle
Today, we look back at the development progress of Joggle, the world's first fitness smartphone game we are developing.
Open-World Generation Utilizing Real-World Map Data
Introducing the open-world generation technology used in our game Joggle using real-world map data.
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